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Borderlands 4 will add “4 brand new Vault Hunters,” and developers want classes to add more depth to RPG mechanics, but not “at the expense of complexity.”
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Borderlands 4 will add “4 brand new Vault Hunters,” and developers want classes to add more depth to RPG mechanics, but not “at the expense of complexity.”

After giving us our first taste of Borderlands 4 with the announcement trailer at Gamescom, the developers took to the stage at PAX to talk a little more about the upcoming loot shooter. While they didn’t reveal many concrete details, they did confirm that the new game will stay true to the series’ tradition with four new Vault Hunters and gave a little insight into their design philosophy regarding the new characters.

“We’re going to have four brand new Vault Hunters in Borderlands 4,” confirmed Chief Creative Officer Randy Varnell, to the mock surprise of the developers gathered on the PAX stage. Every Borderlands game up to this point – even the pre-sequel – has introduced four new playable characters that essentially serve as class choices for the player, so the new game won’t be a dramatic departure in that regard.

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